Swift Shader 3.0 Full Version
Description:
TransGaming's
SwiftShader Software program GPU Toolkit is the world's fastest and
most versatile normal-function pure software program 3D rendering
technology.
For 3D
rendering in situations the place a dedicated separate GPU is
unavailable or unsuitable, SwiftShader has no equal in performance. Main
benchmarks running the SwiftShader demo carry out as much as a hundred
occasions faster than traditional software program renders. SwiftShader
can even achieve performance that matches or surpasses integrated
graphics hardware on certain configurations. With help for both 32-bit
and 64-bit architecture, SwiftShader can run natively throughout
multiple platforms, constructing upon TransGaming's present
technological prowess.
SwiftShader’s
modular architecture is capable of supporting a number of application
programming interfaces, corresponding to DirectX® 9.0, and OpenGL® ES
2.0, the same APIs that builders are already using for present video
games and applications. This makes it doable to instantly integrate
SwiftShader into functions with none modifications to source code.
SwiftShader know-how can even support customized entrance-end APIs that
have been explicitly constructed for a particular application.
Rendering
options accessible vary from basic fixed function rendering by to Shader
Model 3.0 level capabilities similar to superior shaders, floating
point rendering, multi-pattern anti-aliasing, and far more.
3DMark06
working utilizing the SwiftShader DirectX® 9.0c Shader Mannequin 3.0
Demo3DMark06 operating using the SwiftShader DirectX® 9.0c Shader Model
3.zero DemoSwiftShader performs as a lot as a hundred occasions sooner
than conventional software renderers similar to Microsoft’s Direct3D®
Reference Rasterizer. In benchmark assessments on a modern CPU,
SwiftShader-based renderers can achieve efficiency that surpasses
built-in graphics hardware - a modern quad-core Core i7 CPU at 3.2 GHz
working SwiftShader scores 620 in 3DMark06.
SwiftShader
achieves this unprecedented stage of efficiency by dynamically compiling
extremely optimized code specific to an software’s 3D rendering needs,
and executing that code throughout all out there CPU cores in parallel.
Multiple CPU
again ends can be found for SwiftShader, including each TransGaming’s
SwiftAsm high-efficiency x86 code generator in addition to the LLVM
compiler infrastructure, able to targeting a wide range of different CPU
architectures. SwiftShader-based mostly renderers can help both 32-bit
and sixty four-bit architectures, and can run natively on several
different working programs, comparable to Home windows®, Linux®, and Mac
OS® X.
A list of continuously requested questions about SwiftShader is available.
A
SwiftShader is offered, demonstrating DirectX® 9.zero Shader Mannequin
3.0 features, and including each 32-bit and 64-bit x86 targets.
SwiftShader
is offered now for commercial licensing for applications, operating
methods, device drivers, and embedded systems. For extra info or to
acquire pricing to your explicit utilization, please contact us.
This product
is based on the printed OpenGL® ES API, however isn't an implementation
which is licensed or licensed by Silicon Graphics, Inc. beneath the
OpenGL® ES API.
How To Use It:
1. After downloading the file you will get a rar file, extract it.
2. You will get two folders and help file, these two folders are named x64 and x86, in each one there is a d3d9.dll.
3.
If your Operating system is 32-bit- Go to x86 folder, copy d3d9.dll and
paste it in your game's folder(Usually C:/Program Files/<game's
name>)
OR
If your Operating system is 64-bit, copy d3dx9.dll from x64 folder.
4. Now Run the game, the game works........ Have fun...
It works for most of the games.
To remove Swift Shader logo from game screen:
(I Don't know if it works or not.)
You need a "hex editor" to do this. Easy to find free one just google it.
1. Once you run the editor, load up the DLLs, and search for "96 00 00 00 C8 00 00 00" without the quotes.
2. Then, replace the 96 and c8 with 01.
3. You should now have "01 00 00 00? 01 00 00 00".
4. Don't touch anything else, just save your file.
Screenshots
Download Link
Click Here To Download
1 comment:
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